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Old 11-11-2020, 03:07 AM   #5
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Join Date: Aug 2013
Posts: 225

Originally Posted by Tale View Post
Yeah, but they probably read from disk into a buffer in a worker thread, and only read/play this buffer in the main audio thread, so the audio thread doesn't read directly from disk.
Yes, that's right. In the meantime, I found the optimal values for the buffer that does not enter gaps. With this optimization all sample blocks are sent.

Ric Vega what you say it's not a solution to play large files.
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