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Old 10-26-2020, 05:39 AM   #1
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Join Date: Aug 2013
Posts: 225
Default Audio sampler and right buffering

I want to make a sampler. How do I send the packages correctly to ProcessDoubleReplacing ?
I tried to read from the audio file packets by 896k. The problem is that during the period when the audio sample buffer is read, time passes, this delays ProcessDoubleReplacing output and gaps appear when playing audio.

It is possible to send only a part of samples and send a message to the host that only a part of the sampleblock was sent? Does SetLatency (partial_samplesblock) do that? Something like
for (int s=0; s < samplesblock; ++s) {
	if (pos_counter>=buf_start+buf_size) {			
	// process samples from buffer here 
Unfortunately the above code still introduce gaps on the audio output.
Audio plugins | BrainWaveProducer | EmRysRa

Last edited by SaschArt; 10-26-2020 at 09:52 AM.
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