Quote:
Originally Posted by MixMonkey
Sorry, that was a bit obscure of me.
What I'd like to do is something like this:
Code:
Zone "FXMenu|1-8"
SelectedTrackNavigator
DisplayUpperD| FXNameDisplay |
DisplayLowerD| NoAction
RotaryD| NoAction
RotaryPushD| GoFXSlot |
RotaryPushD1 Reaper "_S&M_FLOATFX1"
RotaryPushD2 Reaper "_S&M_FLOATFX2"
RotaryPushD3 Reaper "_S&M_FLOATFX3"
RotaryPushD4 Reaper "_S&M_FLOATFX4"
RotaryPushD5 Reaper "_S&M_FLOATFX5"
RotaryPushD6 Reaper "_S&M_FLOATFX6"
RotaryPushD7 Reaper "_S&M_FLOATFX7"
RotaryPushD8 Reaper "_S&M_FLOATFX8"
ZoneEnd
So that when I pick an FX slot from the menu, the corresponding FX window opens and the controls map to the surface.
|
This is one of those rare times where you DO want to tag the Action, contrary to my answer to you earlier, not positive this will work, but it should:
Code:
Zone "FXMenu|1-8"
SelectedTrackNavigator
DisplayUpperD| FXNameDisplay |
DisplayLowerD| NoAction
RotaryD| NoAction
RotaryPushD| GoFXSlot |
RotaryPushD| Reaper "_S&M_FLOATFX|"
ZoneEnd