Quote:
Originally Posted by EvilDragon
My question for the devs is: considering HiDPI support and the need to calculate more and more pixels for bigger and bigger monitors... how about introducing GPU acceleration to Reaper, so that running a project with 100s of tracks doesn't become impossible to use because GUI becomes way too sluggish because it's calculated by the CPU?
How about some optimizations in that direction?
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This build actually improves the Retina-mode GUI sluggishness I've been experiencing for many many releases now on my iMac Pro. I've been forced to run Reaper in Low Res mode to get the UI to not be unusably sluggish, but this build is a huge improvement in Retina mode.