Quote:
Originally Posted by MixMonkey
Yep, does that here too, but at 40 tracks.
Behaviour is exactly the same on Mac. If you start with a project that has no tracks and then add some, they won't be picked up by the surface(s).
If you then save the project and reload it, the surface(s) will pick up the tracks but if there are less tracks than the total number of surface channels, they will fill from the right hand end.
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Ahh, good !!!
So it's nothing to do with Mac/Win, but rather, projects that have track counts less than the logical surface width ?