Quote:
Originally Posted by Justin
I might be wrong but I don't think rendering of pixels is the expensive part, usually the slowness comes from getting peaks data from disk etc. (a good test would be to try disabling peaks display in the prefs and see how that helps).
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What I'm mentioning is the case with MIDI-heavy projects, so no audio in the project. Like Kontakt-heavy orchestral templates with 1000-2000 and more tracks, lots of things preloaded, etc.
Things become sluggish in the UI even with completely empty tracks...