Thanks MixMonkey :-)
Clever solution to open GUI!
Quote:
Originally Posted by MixMonkey
Glad you got it working
If you want the FX window to open when you select the slot, you can double up on the Push Action:
Code:
Zone FXMenu|1-8
SelectedTrackNavigator
DisplayUpper| FXNameDisplay |
DisplayLower| NoAction
Rotary| NoAction
RotaryPush| GoFXSlot |
/Float FX window for selected slot
RotaryPush1 Reaper _S&M_FLOATFX1
RotaryPush2 Reaper _S&M_FLOATFX2
RotaryPush3 Reaper _S&M_FLOATFX3
RotaryPush4 Reaper _S&M_FLOATFX4
RotaryPush5 Reaper _S&M_FLOATFX5
RotaryPush6 Reaper _S&M_FLOATFX6
RotaryPush7 Reaper _S&M_FLOATFX7
RotaryPush8 Reaper _S&M_FLOATFX8
ZoneEnd
Note the use of the longhand form (the shorthand | won't work with the SWS Action)
Just realised I left the RotaryPush line out of my original reply (I'll correct that ) but I guess you figured that out
I have a button mapped that closes all the floating FX windows, to clean up:
Code:
SomeButton Reaper _S&M_WNCLS3
|