Exciting times ahead. Steam just announced their Proton project, which will allow the Linux client to run Windows games seamlessly using a special Wine version. This in itself probably isn't too exciting unless you are a gamer. But they also announced esync
https://github.com/zfigura/wine/blob/esync/README.esync which I think we'll be very happy to see.
What it actually does is to remove calls to the wineserver when using many windows syncing primitives. This is sure to cut down on execution times and avoid many context switches, which will translate to lower overhead when hosting Windows vsts in Wine.
__________________
Reaper for Linux Documentation (WIP). Software: Archlinux/KDE, Fabfilter FX, Komplete 8, Nebula, Schwa/Stillwell, T-racks Max/Amplitube/SVX, etc. Gear: i7-2600k/4700HQ/16GB, RME Multiface/Babyface, Behringer X32, Genelec 8040, etc. :)