Quote:
Originally Posted by EvilDragon
The issue also happens for non-HiDPI users. Large number of tracks bogs down the response of the UI considerably, sometimes to the point of unusable. GUI accelleration would help here, and relieve the load from the CPU. Both HiDPI and non-HiDPI users would benefit...
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I might be wrong but I don't think rendering of pixels is the expensive part, usually the slowness comes from getting peaks data from disk etc. (a good test would be to try disabling peaks display in the prefs and see how that helps).