Quote:
Originally Posted by heda
I hope devs are reading and can fix this. please!
There must be a really big issue with this, for the same reason that we cannot gfx.init a window at some specific coordinates.
If getting the UI window coordinates is difficult, it would be good at least to have the absolute coordinates of the mouse cursor too. not relative to the gfx UI window. Thanks!
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+1 from me.
Especially now we can save data per project, reading and writing (via gfx_init) the window origin would be marvellous.
Current screen size too?
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