Quote:
Originally Posted by bFooz
The colors you use are based on the HSB color wheel, giving IMO too many blues. I've counted 2 reds, 1 orange, 1 yellow, 3 greens, 4 blues, 4 purple. Some blues and purples looks very close to each other.
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That's a very good observation! Indeed there are too many shades of blue.
Quote:
Originally Posted by bFooz
Regarding voice colors, maybe this could be also requested from the devs in the same package as the other notation issue.
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And yes, it would be really great if notation voices didn't hardcode to pitch colors in the colormap.