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Old 11-20-2019, 06:17 AM   #70
EvilDragon
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Join Date: Jun 2009
Location: Croatia
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Quote:
Originally Posted by bFooz View Post
The colors you use are based on the HSB color wheel, giving IMO too many blues. I've counted 2 reds, 1 orange, 1 yellow, 3 greens, 4 blues, 4 purple. Some blues and purples looks very close to each other.
That's a very good observation! Indeed there are too many shades of blue.

Quote:
Originally Posted by bFooz View Post
Regarding voice colors, maybe this could be also requested from the devs in the same package as the other notation issue.
And yes, it would be really great if notation voices didn't hardcode to pitch colors in the colormap.
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