i see, so, for example, attack has a range of 0-2000ms, and it's not linear in the way it is expressed in Lokasenna's script?
this also helps me understand how and why the global adsr knobs behave the way they do in your script, i think.
this deserves a FR to devs for a way to change rs5k values linearly, eh?
thank you for taking the time to explain this btw
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