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Old 12-09-2017, 08:03 AM   #320
fundorin
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Join Date: Feb 2014
Location: Moscow, Russia
Posts: 554
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Quote:
Originally Posted by azslow3 View Post
I mean "knob X should control LG in ANY 4 band EQ", but X is controller dependent.
So, I think that that's why Geoff came with an idea of "widgets" in chain
real_knob1<>widget[x]<>fx_param1.
Users doesn't map MIDI CC values to the FX parameters. They map widgets to them. And, inside the main script, CCs are mapped to widgets.

After DLing my map, you can test it with your devices and modify widgets placement to your liking. If the total number of fx parameters exceeds the number of your physical controls, you just change the main script, adding shifts and pages.

To control different FX's at once, you should use assignable mode in your controller, cause having two identical FX's at the same place on each track and in every project seems unlikely to me.

Even if you have prepared track templates with, let's say, ReaEQ and ReaComp loaded, some of your tracks would have them in "slots" 1 and 2 (audio tracks and folders), while others in "slots" 2 and 3, cause "slot" 1 in used for instrument plugin. Or, "slots" 3 and 4, cause "slot" 1 is for midi arpeggiator.

There won't be any standard ever.
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