Quote:
Originally Posted by Geoff Waddington
Could I also ask you and others to beat on Tracks and MapSelectedTrackFXToWidgets, you should be able to delete, add, move, etc., with no problems.
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All seems to be solid here. Moving, deleting and adding are all picked up quickly with no crashes.
One thing that's got messed up is the scrolling of the mixer window to reflect the surface and vice-versa. If I select a track on the screen, the surface will bank, but where the selected track ends up is anybody's guess
If I select a channel on the surface that's outside what can be seen in the on-screen mixer, the on-screen mixer doesn't scroll anymore.
I have some ideas about scrolling, probably for another time.
MapSelectedTrackFXToWidgets is working nicely now (but values display messed up, like OnFocus)
Could you implement that FX menu we discussed? (show FX1-8 names across C4 top row or MCU display, and when selection is made, splay that FX's parameters across surface)
I think if you did this you could forget about OnFocusFX. Plus it would be much more in keeping with the rest of CSI as it targets the selected track (and you don't have to have the FX window open if you don't want it to
) AND there would only be one type of entry in the FX .zon file (SelectedTrackNavigator) instead of two.
I would definitely dump OnFocusFX in favour of this.