Quote:
Originally Posted by juliansader
I can't think of much to write about the function: it simply creates a new window, and you can then use the GDI or Composite/LICE functions to draw inside the window (similar to how you would use native gfx functions to draw inside a window created by gfx.init), and WindowMessage, VKeys or Mouse functions to get user interactions. Is there anything specific you would like to know more about?
Does the code example in #663 work for you? (Do the red boxes bounce across the window?)
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Do you have a version of the script in text format so that I don't have to manually write that code? I'd be glad to give it a try.
The reason I was asking for documentation is I'm having difficulty figuring out how to employ the frameless window portion of the function...