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Originally Posted by Geoff Waddington
Hmmm...
We need some rules about Widget takeover -- aka clobbering -- aka knocking out
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I meant 'knockout' more in the manner of a panel with 'knockouts'- scored circles or rectangles that can be pushed out to make holes. 'Widget takeover' is much better
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Rule: Navigators can't overlap
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Agreed
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If Navigator1 has any Widgets in common with Navigator2, activating one automatically deactivates the other
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How will it know if it shares widgets with another Navigator? (or is this a clever code thing, invisible to the user?)
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DrillDown Navigators have exactly the same Widgets as their parent
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I concur, the more straightforward the better. I don't see this as being a limitation.
In any Navigator scenario, unused widgets should be non-functional and displays should be actively blanked when switching from one Navigator to another.
I think this is very important, because it will get confusing very quickly if there are 'leftovers' from the previous Navigator on the displays.