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Old 10-13-2018, 04:40 AM   #2047
Geoff Waddington
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Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
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Quote:
Originally Posted by Mr. Green View Post
Ahh - nice! :-)

btw - how much functionality is there atm? Is there a setup procedure I should be following (aside from the readme setup)?

Also, will I be able to use the FP8 in it's native mode, or do I need to be using MCU mode (and if MCU, which variation should I select on the hardware - Logic, Cubase, or Sonar?)
There is already an FP16.rst map for native in the pre alpha, probably wouldn't take much to come up with one for the FP8.

As far as functionality, unrefined (unfinished) implementations of the usual suspects:

Transport
Channel Strips -- Faders, Rotaries, Displays, Mute/Solo/RecArm/Select, etc.
FX mappings for Mackie C4 / Softube Console 1 flavour surfaces
Mapping FX for MCU is reasonably weak right now, improvements planned
Ability to chase TCP/MCP and hide/unhide using Track Manager
Separate Sends page
Ability to "Pin" Tracks to a particular surface Channel. Pinned tracks stay put, whilst other tracks bank around them


A whole bunch of other stuff I'm forgetting, why don't you give it a try ? !!
It would be great to be able to include an FP8 map !
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