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Old 05-06-2021, 07:40 PM   #14
foxAsteria
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Join Date: Dec 2009
Location: Oblivion
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Find the sweet spot for live multi-fx processing.

In prefs/audio, raise the number of CPU's by one. Start playback and toggle record arming some tracks. Check RTCPU in the performance meter (right click to enable RTCPU) and keep raising that CPU value in prefs until there's little difference between armed and not armed and then stop when it's not improving anymore.

Restart playback each time you raise the value to refresh the buffer and see the result.

Personally, I can't separate mixing process from recording process, so when I need to record in a project that's become very heavy, I'll just temporarily mute my fx sends and bypass master fx (using the preference to reduce cpu of muted tracks). I can never stay at 128 buffer size throughout a project and always need to raise it by the end, but little tricks like that can allow me to bring it back down when I need to.
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