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Old 07-06-2019, 09:11 AM   #31
tack
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Join Date: Jan 2014
Location: Ontario, Canada
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Quote:
Originally Posted by 1111Eugene View Post
also, I'll say it again, it's not just about mixer window, it's about anything
But the causes will be varied. mschnell's comment earlier was spot on IMO. Some UI lag is a result of inefficient code (such as the pathological case you opened this thread with involving many tracks with automation lanes) and other "lag" is really just a frame rate design choice (like smooth scrolling versus line scrolling in browsers).

IMO we will have more success in influencing change by focusing on the first kind of lag because I feel like the developers will be more interested in fixing those types of things than an overhaul of the UI layer to include GPU acceleration.
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