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Old 11-29-2017, 03:07 AM   #251
Geoff Waddington
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Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,183
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Quote:
Originally Posted by fundorin View Post
Np. What format will be used for plugin maps?
The plugin map format is the easiest part of the mapping effort, it's just key value pairs.

Here's a sample of the hardwired code, on the left are the names I gave the control surface widgets, and on the right are the VST param names, you can easily see how this can be represented in a simple way in a map file:

fxMap = new FXMap("VST: UAD Harrison 32C (Universal Audio, Inc.)");

fxMap->AddEntry("LoCurve", "LowPeak");
fxMap->AddEntry("HiGain", "HiGain");
fxMap->AddEntry("HiFrequency", "HiFreq");
fxMap->AddEntry("HiMidGain", "HiMidGain");
fxMap->AddEntry("HiMidFrequency", "HiMidFreq");
fxMap->AddEntry("HiMidQ", "LowPass");
fxMap->AddEntry("LoMidGain", "LoMidGain");
fxMap->AddEntry("LoMidFrequency", "LoMidFreq");
fxMap->AddEntry("LoMidQ", "HiPass");
fxMap->AddEntry("LoGain", "LowGain");
fxMap->AddEntry("LoFrequency", "LowFreq");
fxMap->AddEntry("Equalizer", "Bypass");
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