Quote:
Originally Posted by cjewellstudios
With that in mind, I'm thinking we should make the ForceScrollLink action behave as a one time "take the selected track and make it channel one" action.
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I think this is a good idea, if it's not to difficult to implement. I asked Geoff to create ForceScrollLink ages ago as a way of having the surfaces scroll after some scripts I had written had run (previously I'd just been toggling off and on again to make it scroll)
If we could have:
Code:
SomeButton ForceScrollLink SomeChannelNumber
... that would be even better